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Summary[]


"Sentry is an antivirus that when activated copies itself to other nodes. It spreads
fast and deletes enemy programs along the way. Upgrade it to make it stronger."

The Sentry is an offensive Security Node. During the Brute Force phase of a hack, the Sentry simultaneously spreads an Antivirus to all connected nodes.

The maximum level a Sentry can be upgraded to is 21[1]. The maximum number of Sentries you can have on your network is five. Unlike Business Nodes, there are no restrictions on deleting Sentry nodes from the network.

Antivirus Installation[]

In order to install an antivirus on a node, it must first be secured. Sentry nodes, along with any other nodes that have an antivirus installed, are able to secure neighboring nodes by sending data packets ("pulses"), represented as small black dots. The base of a node will gradually change from white to black as the node is secured. Once secured, the Sentry will complete the installation by sending a final and larger level 1 sentry-like pulse.

Higher levels of antivirus require fewer pulses to secure a node. Antivirus installation speed can be increased by having more than one connected node sending pulses. However, the final pulse will always add 1.5 seconds at the end, (1 second for the pulse plus 0.5 seconds to run the install,) regardless of how many connections are being used to secure a node.

Nodes installed with an antivirus will simultaneously spread to other nodes and attack connecting nodes that have been captured at a rate of once per second. A node with an antivirus will stop spreading and attacking if it has been captured. If a node is recaptured by the network, it will retain the original antivirus and continue spreading and attacking as usual.

Antivirus from a higher level Sentry will overwrite the antivirus produced by a lower level Sentry.

Statistics[]

  • Notes: While the Sentry is technically allowed to upgrade at earlier levels than displayed, the $ Capacity that can be held at those levels is not sufficient to purchase the upgrade. "Required Core Level" displays the highest value of both "Core Level" and "Core Level required to purchase the appropriate Database(s)."
Defensive Stats
Node
Level
Node
Firewall
Strength
(DPS)
Antivirus
Installation
1 250 8 5% per pulse
20 seconds
2 280 9 5% per pulse
20 seconds
3 310 10 ~5.26% per pulse
19 seconds
4 340 12 ~5.26% per pulse
19 seconds
5 380 14 ~5.88% per pulse
17 seconds
6 420 16 ~5.88% per pulse
17 seconds
7 470 19 6.25% per pulse
16 seconds
8 520 22 6.25% per pulse
16 seconds
9 580 25 ~6.67% per pulse
15 seconds
10 640 28 ~6.67% per pulse
15 seconds
11 710 32 ~7.14% per pulse
14 seconds
12 790 37 ~7.14% per pulse
14 seconds
13 875 43 ~7.69% per pulse
13 seconds
14 970 49 ~8.33% per pulse
12 seconds
15 1,080 57 ~8.33% per pulse
12 seconds
16 1,200 65 ~8.65% per pulse
12 seconds
17 1,330 75 ~8.65% per pulse
12 seconds
18 1,475 86 ~9.09% per pulse
11 seconds
19 1,635 99 ~9.09% per pulse
11 seconds
20 1,815 114 10% per pulse
10 seconds
21 2,015 131 10% per pulse
10 seconds
Construction Stats
Node
Level
Upgrade
Cost
Experience
Gained
Completion
Time
Required
Core Level
1 $500 50 1 Minute 1
2 $1,000 150 30 Minutes 2
3 $8,000 200 1 Hour 2
4 $32,000 250 2 Hours 3
5 $125,000 300 4 Hours 4
6 $250,000 400 8 Hours 5
7 $400,000 450 12 Hours 6
8 $600,000 500 24 Hours 7
9 $900,000 650 36 Hours 7
10 $1,500,000 800 48 Hours 7
11 $2,000,000 850 60 Hours 7
12 $2,500,000 900 72 Hours 8
13 $3,000,000 950 92 Hours 8
14 $3,500,000 1,000 96 Hours 9
15 $4,000,000 1,080 104 Hours 9
16 $4,750,000 1,160 112 Hours 9
17 $5,500,000 1,250 120 Hours 10
18 $6,500,000 1,330 128 Hours 10
19 $7,500,000 1,410 136 Hours 11
20 $8,500,000 1,500 144 Hours 11
21 $10,000,000 1,660 160 Hours 12
Totals $61,566,500 16,840 1,359 Hours
31 Minutes
12


Gallery[]

Sentry 01 Sentry 02-03 Sentry 04-05 Sentry 06-07 Sentry 08-09
Level 1 Levels 2-3 Levels 4-5 Levels 6-7 Levels 8-9
Sentry 10-12 Sentry 13-15 Sentry 16-18 Sentry 19-21
Levels 10-12 Levels 13-15 Levels 16-18 Levels 19-21

Tips[]

Placement / Amount[]

Having more than 3 Sentries can be ineffective on smaller networks, as other secured nodes can be used to spread the antivirus. If you have more than 3, consider swapping them for Business or Security nodes. As networks get larger, additional Sentries can help against specific attacks, such as Wraiths.

Sentries that are connected to secured nodes such as the Turret or Black ICE will help the antivirus spread quickly through your network. If your secured defenses are spread out, use additional sentries to ensure that all your nodes install the antivirus before an attacker reaches them.

Tips for Offense[]

  • The faster you take down Sentry nodes, the better. Try to stop the antivirus spreading over the network by capturing nodes quickly.
  • Sentries that are too close to a netConnection are especially vulnerable to attack programs, as they can sometimes be captured before installing an antivirus.
  • Networks with a single high-level sentry are especially vulnerable to Wraiths. Once this Sentry is wraithed, no antivirus will spread through the network.

Tips for Defense[]

  • Sentries only start installing the antivirus program when a Brute Force hack is initiated.
  • It takes half as long to install antivirus if the node is receiving pulses from two directions at once.
  • If a node with antivirus installed is adjacent to a node with stronger antivirus installed, a single pulse will upgrade the node with weaker antivirus to the stronger level. Only the highest antivirus level applies.
  • Nodes secured with low level antivirus can be used to rapidly distribute stronger antivirus across your network.
    • Turret and Black ICE nodes can install the final antivirus pulse without needing to be secured first.
    • Nodes which have a lower level antivirus already installed are also considered secured.
  • Nodes that are being upgraded or have disabled by a Wraith will receive the antivirus, but will not spread it to other nodes and will not be able to attack with the antivirus.

Trivia[]

A Sentry is one type of ICEs found in the Netrunner collectible card game.

References[]

Hackers Wikia - Nodes List
Nodes Programs Gameplay
Business Nodes

B-coin Mine 19-21B-coin Mine  B-coin Mixer 19-21B-coin Mixer  Structure ConnectionnetConnection  Core 11-12Core  Database 19-21Database  Server Farm 19-21Server Farm 

Security Nodes

Black ICE 19-21Black ICE  Code Gate 19-21Code Gate  Guardian 21Guardian  Scanner 19-21Scanner  Sentry 19-21Sentry  Turret 19-21Turret 

Hacking Nodes

Compiler 04Compiler  Evolver 11-12Evolver  Program Library 17-21Program Library 

A.I. Nodes

Beetle ImageServing A.I. Beetle  Hawk ImageServing A.I. Hawk  Squid ImageServing A.I. Squid 


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