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Summary Edit

Nodes are the building blocks of every network. Linking them into a specific structure allows each unique function to support and improve the net as a whole. There are three types of nodes, each of which is necessary for the success of a network.

Types Edit

Business Edit

B-coin Mine 19-21 B-coin Mixer 19-21 Core 11-12 Database 19-21 Server Farm 19-21
B-coin Mine B-coin Mixer Core Database Server Farm

Business nodes support the rest of the system by providing and storing resources, and allowing expansion and connections to other networks.

Security Edit

Black ICE 19-21 Code Gate 19-21 Guardian 21 Sentry 19-21 Scanner 19-21 Turret 19-21
Black ICE Code Gate Guardian Sentry Scanner Turret

Security nodes prevent intruders from stealing resources and lowering reputation.

  • Sentries are the fundamental security, spreading antivirus throughout the network as soon as an intruder is detected.
  • Turrets provide extra power to defend directly connected nodes.
  • Black ICEs have even higher strength, but take time to charge and fire.
  • Code Gates are password protected gates which significantly reduce damage and the installation time of Access programs while the filter is active.
  • Scanners increase the visibility of stealth programs on nodes within 3 links.
  • Guardians provide shields to connected nodes for added defense.

Hacking Edit

Compiler 04 Evolver 11-12 Program Library 17-21
Compiler Evolver Program Library

Hacking nodes provide all the tools necessary to infiltrate other networks and acquire resources and reputation.

Statistics Edit

Each node has a specific number of connection slots available, which allow it to be linked to other nodes. Each link takes up one slot on each of the linked nodes.

Each node has a specific number of program slots, which allow programs to be installed on it during a hack. Each program takes up one slot on a node.

Each node has a certain amount of firewall depending on the node level, which must be depleted by offensive programs installed on connecting nodes before it can be captured during a hack. Each node also has a certain amount of firewall regeneration, listed as percent per second.

Business Nodes
Node Connection
Slots
Program
Slots
Firewall
Regeneration
B-coin Mine3 3 2% per second
B-coin Mixer4 3 2% per second
netConnection13-
Core5 5 1% per second
Database4 3 2% per second
Server Farm3 3 2% per second
Security Nodes
Node Connection
Slots
Program
Slots
Firewall
Regeneration
Black ICE4 5 1% per second
Code Gate3 3 2% per second
Guardian5 4 1% per second
Scanner4 3 1% per second
Sentry4 4 1% per second
Turret4 4 1% per second
Hacking Nodes
Node Connection
Slots
Program
Slots
Firewall
Regeneration
Compiler3 3 2% per second
Evolver3 3 3% per second
Program Library3 3 2% per second


Notes Edit

  • netConnections do not have any firewall and cannot be reclaimed by the network during a hack
Hackers Wikia - Nodes List
Nodes Programs Gameplay
Business Nodes

B-coin Mine 19-21B-coin Mine  B-coin Mixer 19-21B-coin Mixer  Structure ConnectionnetConnection  Core 11-12Core  Database 19-21Database  Server Farm 19-21Server Farm 

Security Nodes

Black ICE 19-21Black ICE  Code Gate 19-21Code Gate  Guardian 21Guardian  Scanner 19-21Scanner  Sentry 19-21Sentry  Turret 19-21Turret 

Hacking Nodes

Compiler 04Compiler  Evolver 11-12Evolver  Program Library 17-21Program Library 

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