Nodes are the building blocks of every network. Linking them into a specific structure allows each unique function to support and improve the net as a whole. There are three types of nodes, each of which is necessary for the success of a network.
|B-coin Mine||B-coin Mixer||Core||Database||Server Farm|
Business nodes support the rest of the system by providing and storing resources, and allowing expansion and connections to other networks.
- The Core maintains the entire structure of the network, passively watches for stealth attacks, and stores network information and data. Reputation is lost if the Core's database is fully downloaded.
- netConnections provide a connection to all other networks via the World Map. All nodes must be within 9 links of the nearest netConnection, and the Core requires a specific number to be on the network depending upon its level. All hacks start from here.
- Server Farms create money by selling their computing power.
- Databases store and clean money.
- B-coin Mines create B-coins by deciphering coin sequences.
- B-coin Mixers store and clean (or mix) B-coins.
|Black ICE||Code Gate||Guardian||Sentry||Scanner||Turret|
- Sentries are the fundamental security, spreading antivirus throughout the network as soon as an intruder is detected.
- Turrets provide extra power to defend directly connected nodes.
- Black ICEs have even higher strength, but take time to charge and fire.
- Code Gates are password protected gates which significantly reduce damage and the installation time of Access programs while the filter is active.
- Scanners increase the visibility of stealth programs on nodes within 3 links.
- Guardians provide shields to connected nodes for added defense.
- Program Libraries store compiled programs for use in later hacks.
- The Compiler writes unique viruses to be stored in program libraries.
- The Evolver develops and upgrades programs to make them more effective and efficient.
Each node has a specific number of connection slots available, which allow it to be linked to other nodes. Each link takes up one slot on each of the linked nodes.
Each node has a certain amount of firewall depending on the node level, which must be depleted by offensive programs installed on connecting nodes before it can be captured during a hack. Each node also has a certain amount of firewall regeneration, listed as percent per second.
|B-coin Mine||3||3||2% per second|
|B-coin Mixer||4||3||2% per second|
|Core||5||5||1% per second|
|Database||4||3||2% per second|
|Server Farm||3||3||2% per second|
|Black ICE||4||5||1% per second|
|Code Gate||3||3||2% per second|
|Guardian||5||4||1% per second|
|Scanner||4||3||1% per second|
|Sentry||4||4||1% per second|
|Turret||4||4||1% per second|
|Compiler||3||3||2% per second|
|Evolver||3||3||3% per second|
|Program Library||3||3||2% per second|
|Hackers Wikia - Nodes List|