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Luminaar

Content Moderator Discussions Moderator
  • I live in United Kingdom
A FANDOM user
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  • Been hearing some talk about a Discord for Hackers. Do you know anything about it?

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    • I certainly do!

      The link to it is here: http://discord.me/hackersmobile - or if that one has expired, there's one on the main page. They also ask for a screenshot of your network to show you play the game (as there's a decent number of people looking for "Hackers" for other reasons :D)

      Is there anything else you need to know? :)

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    • A FANDOM user
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  • Hello, can I have a picture of the image on the Navigation Bar as well as the new Wiki Wordmark?

    Also, I will not be available on Discord for a while.

    And finally, will you be able to delete all the Chinese pages on the English wiki (that way users will edit into the Chinese wiki)?

    Thanks.

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    • View all 7 replies
    • I'm not 100% sure why you're so insistent on having the pages here deleted, especially since players are actively using the pages here. :( I see no issue with having information duplicated here to increased availability. There are multiple links on the main page which direct to zh.wikia/Chinese navigation menus if individual players would prefer that.

      Regarding translators on Discord, I can certainly ask them to take a look at zh.wikia, as I understand you will need help with the project. I have zero control over contributors however - like yourself, they do things when they have the time!

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    • The reason to have them deleted is that if one of the two (eg the English wiki Chinese pages) are updated and the other one is not, it will look very strange. Most wikis usually once the languages are set up, the pages are kept in the other wiki. It would be better just to keep them in their own wikis, as the users will understand to have the pages in their own respective wikis. 

      Also, if you are able, it would be good to send a request to Wikia asking to enable these three things for this wiki: 

      • Discussions (as an improved version of the Forums)
      • ImportJS (extra tools to improve this wiki, such as the Discord Integrator Widget)
      • Abuse Filter (a program which if vandalism is detected, it will prevent the edit from being published)
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    • A FANDOM user
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  • Hi Luminaar.

    1) I am about to get seriously pissed about the auto-disconnect function in the game. I often play for longer than 3 hours (just because I forget about the time and keep playing) and I play actively: seeking hacking targets, hack them, loot resourses and seek new targets. I do this to climb in the hacking reputation ranks.

    What happenned to me now already for the third time in a reasonable short time is that I start a hack in the wold map, and WHILE the screen becomes blank to load the network layout of my target, I suddenly get the message 'Online too long. You have been disconnected or someone else is hacking you'. I cannot do anything else but restarting the app, only to notice that the app recorded my hack I started (but I even did not have the change to see the target's network layout) AND FAILED the hack.

    I already lost 48 reputation points from this. I find it frustrating that an active players gets punished for being active by getting failed hack penalties when the hack itself was not even started. Those failed hacks are listed in your hack history but you can not review them because the button is greyed out. So the app itself sees there is something wrong, but the rep deduction comes anyways. Some players in the world map are almost never reachable because they seem online a long time. So this can be done to safeguard against some hacking without any penalties, it seems. But if an active player is online for long enough time and starts a hack ... well ... then he surely must be punished for being active, right ???

    Either the dev should stop punish active players by getting their rep killed on a fake failed hack, or he should program the app so that a disconnection can never happen when the user just pressed the button to connect to another network (from within the World map). Please fix this or state that active players WILL get punished for being active.

    2) This is an issue in the World map that happens to me a lot: I am right handed. I play the game on my phone. When I want to look at a network of a player displayed in the world map and reach for the CONNECT button, the app very often registers me pressing the 'refresh target' button and just refreshes the world map instead of showing the network of the target, costing me to lose that target AND costing me the credits for the refresh. I already must have lost over a million credits this way. It gets annoying. It should be much user friendly if the app displays a pop-up asking if you really want to refresh the search or not. This way, accidentally refreshing the world map would be avoided. The problem is not caused by a faulty calibration of the screen. I do lots of other things on my phone and have no callibration issues of the toutch screen in any app. The problem is that the 2 buttons (connect and refresh) are displayed right next to each other and the app (possibly because of the position of my hand) registeres the wrong button press. Not user friendly. If a pop-up is not what the dev wants to do, then he just has to place the 'refresh' button on top of the screen instead of below (right next to the connect button of the network on the world map). Putting that button on another place on the screen would even involve less programming than a pop-up. So I see no reason why this would not be addressed.


    Please Luminaar, reply to me about those 2 issues. I know you do a great job and I respect your time and energy you put into this wikia. My frustration now is pointed towards those issues I have spoken of and are not directed to you. But I need to know if those problems are getting to be addressed in the future updates or not, because it is killing my fun playing this game. In case you want to look up if I tell the truth about failed hacks due to getting kicked by the app after pressing the connect button, my ingame name is changed from 'frankukai' to 'Bloody_Mary'. All failed hacks I talk about happened when I played with 'Bloody_Mary'.

    Best Regards, Frank

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    • Hey Frank, it's been a while :) Hope you're keeping well outside of the Hacker-related issues.

      1) What's happening from a technical point of view, is that your connection is "opened" when you view another network, but your "open connection" is being hijacked. This got fixed a while back, so it's seeming as though there's potentially a window where this can go wrong, given that this seems to be happening to you while you're loading the target network. I have a request from TA regarding letting them know if this happens again, so the best I can do for the moment is forward this to them and get back to you on the matter.

      2) Screen real estate is a valuable thing on most most devices, so while compact icons are necessary, I can certainly see where this may cause issues. It's doubtful a confirmation will be seen as viable, but I'll pass on options with the details you mentioned above, with regards to relocating the button, swapping it with the home network button, or maybe even reducing the "hit box" of the button itself.

      I have no reason to doubt your word :) I'll pass the two bits of info on, and let you know if I hear something back. :)

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    • A FANDOM user
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  • I noticed that everything in the Miscellaneous category is accessed from the home screen and directly relates to the progress of the network rather than hacking - except for the world map.

    Suppose the world map page be moved to Hacking (to which it directly relates), and Miscellaneous be renamed "Networking"?

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    • View all 121 replies
    • As mentioned, here's the proposed list. I've discovered that the flag images don't work on mobile >.>, and link to the image instead. This isn't coded to happen, so seems to be another mobile-only thing :S So, I've added the languages in below, sticking to the "10 per category" limit. Hopefully the additional categories will fit!

      (Ignore the 1. | ... these are # marks for creating a "dead link" where pages don't exist yet - wiki code in chat interprets this as the start of a numbered list)

      • Nodes
        • Business Nodes
          • B-coin Mine
          • B-coin Mixer
          • netConnection
          • Core
          • Database
          • Server Farm
        • Security Nodes
          • Black ICE
          • Code Gate
          • Guardian
          • Scanner
          • Sentry
          • Turret
        • Hacking Nodes
          • Compiler
          • Evolver
          • Program Library
      • Program|Programs
        • Offensive
          • Beam Cannon
          • Shuriken
          • Worms
          • Blaster
          • Battering Ram
          • Shocker
          • Kraken
          • Maniac
        • Defensive
          • Ice Wall
          • Protector
        • Stealth
          • Data Leech
          • Access
          • Wraith
          • Portal
        1. |Gameplay
        • Hacking
          • World Map
          • Hacks
          • Missions
          • Network Logs
          • Simulations
          • Reputation
        • Networking
          • Home Screen
          • Net Building
            • Building Threads
          • Resources
          • Credits
          • Black Market
            • Shields
            • Skins
          • Patch Notes
        • Strategies
          • Getting Started
          • Offensive Strategies
          • Defensive Strategies
          • Game Tips
      • Languages: A-I
        • Special:Forum|Forum
        • Начало|Български
        • 首页|简体中文
        • 首頁|正體中文
        • Úvod|Ceština
        • Hackers_Wikia|English
        • Accueil|Français
        • Startseite|Deutsch
        • Beranda|Bahasa Indonesia
        • Pagina Iniziale|Italiano
      • Languages: K-Z
        • ホーム|日本語
          1. |한국어
        • Laman Utama|Bahasa Malayu
        • Strona Domowa|Polski
        • Início|Português
        • Pagina Inițială|Româna
        • Главная|Русский
        • Inicio|Español
        • Anasayfa|Türk
        • Trang Chủ|Tiếng Việt

      Feedback on potential utility/orders welcome.

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      • Nodes
        • Business Nodes
          • B-coin Mine
          • B-coin Mixer
          • netConnection
          • Core
          • Database
          • Server Farm
        • Security Nodes
          • Black ICE
          • Code Gate
          • Guardian
          • Scanner
          • Sentry
          • Turret
        • Hacking Nodes
          • Compiler
          • Evolver
          • Program Library
      • Programs
        • Offensive Programs|Offensive
          • Beam Cannon
          • Shuriken
          • Worms
          • Blaster
          • Shocker
          • Battering Ram
          • Kraken
          • Maniac
        • Defensive Programs|Defensive
          • Ice Wall
          • Protector
        • Stealth Programs|Stealth
          • Data Leech
          • Access
          • Wraith
          • Portal
        1. |Gameplay
        • Hacking
          • World Map
          • Hacks
          • Missions
          • Network Logs
          • Simulations
          • Reputation
        • Networking
          • Home Screen
          • Net Building
          • Resources
          • Black Market
          • Patch Notes
        • Strategies
          • Getting Started
          • Offensive Strategies
          • Defensive Strategies
          • Game Tips
      • Languages: A-I
        • Начало|Български
        • 首页|简体中文
        • 首頁|正體中文
        • Úvod|Ceština
        • Hackers_Wikia|English
        • Accueil|Français
        • Startseite|Deutsch
        • Beranda|Bahasa Indonesia
        • Pagina Iniziale|Italiano
      • Languages: K-Z
        • ホーム|日本語
          1. |한국어
        • Laman Utama|Bahasa Malayu
        • Strona Domowa|Polski
        • Início|Português
        • Pagina Inițială|Româna
        • Главная|Русский
        • Inicio|Español
        • Anasayfa|Türk
        • Trang Chủ|Tiếng Việt
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    • A FANDOM user
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  • Dear Sir Luminaar,

    This is a URGENT notification, it requires your immediate attention.

    I'm here to request a ban on 79.138.128.46 for Vandalism on the scanner page, records have been posted in the attachment.

    Yours Faithfully,

    Carly CU

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    • A FANDOM user
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  • I have just made a B-coin miner to be used as a choke point. Ingame it displays it has a production of 16 coins per hour. The B-coin miner page on this wikia displays 18 coins per hour. Only a minor difference, but still...

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    • That sounds like an easy mistake to make given the font, especially on a small screen device :) I'll make the edit - thanks Frank :)

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    • A FANDOM user
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  • Hi Luminaar, Someone messed up the database page, in the column where the total network capacity is mentioned. The required core level and total network capacity is totally bullocks. Perhaps there is a log to find out who messed it up. I'm pretty sure it was intentional because the data makes no sense at all. If it was unintentional, then it is clear that person never played the game and should stay away from altering the page.

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    • View all 6 replies
    • Hi Luminaar, I was not aware people complained about the format or layout. I just thought the page was messed up. And when you told 5 tables is a bit much, I thought... Why not put some together... not realising people complained about that too. I really appreciate all your work you are doing for this wikia. I really do.

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    • Don't worry. Thank you for your input and your straight forward messages. They're a pleasure to read compared to some of the things I get :D

      The original table issue was my own doing. As I work from desktop, I created things which would look good from the only perspective I could see. However, it turns out that a vast majority of people are connecting to wikia from mobile devices. The changes were made to accomodate as many people as possible, while still maintaining a reasonable view for desktop users. Hopefully I've found a happy medium :)

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    • A FANDOM user
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  • Hi Luminaar. A while ago, I think more than a month ago, I posted a message on the devs page explaining that the current game mechanics make it impossible to design a successful maelstrom network layout without killing the game experience of the player. I have suggested some possibilities to make minor changes to the game in order to allow a successful maelstrom network layout without punishing the player for trying this network layout. I waited a long time for some reply, but because that did not happen, I looked for my original post which I do not find anymore. Has it been deleted by the dev? My comments were not meant to criticise the game but to make suggestions to make the game even better. That is why I am shocked if the dev really removed that post. Could you ask for some feedback on my original post, please?

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    • Hey Frank. Your original post is still there. :) I'll do my best to answer it here, but apologies if I miss any of the key points.

      The Maelstrom setup is far from a theoretical setup at later levels. While I certainly can attest to the validity of using lower level nodes to create this style of network, it is in no means a necessity. In fact, as offensive programs get stronger/faster at retaking nodes, having level 1 nodes as the basis of the maelstrom is actually detrimental, as it takes a good few seconds of being "recaptured" before the Sentry pulses will fire. (You may have noticed this in other setups, where a measly scanner choke can still be secured by 3 Beams, because they take the adjoining nodes back so fast on the second attempt.) You will still see good maelstrom networks well into level 60 and beyond.

      Regarding having a second network, I can not give you more information than "It's on the table along with other things that players would like" :) As for the "credits to reduce xp when deleting nodes" option, I believe that adding a ton of smaller microtransactions is not the path that they wish to go down. While the concept of experience inflation due to deleted nodes is currently an issue, the "obvious" suggestions don't fit due to it being a MUCH bigger deal that it looks like, from both the design AND production point of view. The acknowledgement is that they will definitely need to do something about it, and there are already suggestions on the table (and I will add yours to them,) but as of now, there is no straight up solution. (Having an account reset is the only viable option so far for if people wanted to start again.)

      I hope that information will suffice - it's all I have :D

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    • Hi Luminaar. Thank you for your time and energy to reply to my message. First of all, I have to apologise for thinking my original post might be deleted. I couldn't find it (hey, I am not that young anymore) but your link helped me right to it. I am happy to hear that experience inflation is a recognised issue and is already being looked at. I am sure one day the solution will present itself. Your information is totally sufficient and it made me rethink my idea about the validity of maelstrom networks. Thanks again for all your effort you put into this wiki.

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    • A FANDOM user
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  • I see you've helped the wiki a lot, I'm trying to get back in the game, any new meta other than beam cannon ice wall? XD. So yeah nice to be back in

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    • Hey man, I did wonder where you dropped off to ;) Aye, things have moved forward a ton here :D

      Beam/Wall, Beam/Shocker/Protector, Shuriken/Blaster and Stealth/Beam are all still a thing. Much potential for Kraken/Worm/Protector nowadays too with the Worm buffs :) Network wise, 3xGuardian/Core and Core+Gate on a choke point is still strong.

      Good to have you back!

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    • A FANDOM user
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  • I tried to install the core but the amount of money required is 8000¢ but my money is limited to 4000$. How can I upgrade the money storing capacity.

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