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SummaryEdit


Release the Kraken! Its monstrous tentacles come from netConnections and head straight towards the Core. The more tentacles join together, the stronger the Kraken is.

The Kraken is a Brute Force Offensive Program which attacks nodes using the shortest possible path towards the network's Core. When there are multiple nodes of equal distance from the Core, it will attack nodes according to standard attack priorities.

One Kraken program can be installed on each netConnection in a network. They cannot be installed by the user on any other type of node.

Each Kraken program automatically installs one copy of itself on each node it captures. If the next node along its path already has a Kraken installed, their tentacles merge together and they combine their strength while still occupying only one program slot. The strength of a Kraken program on each installed node is equal to its program strength multiplied by the number of Kraken programs that have converged up to that point. As of v1.030, Kraken overwrites worms on a full node. Kraken will not overwrite any other offensive or defensive programs.

They will continue this pattern until they capture the Core, then they will simultaneously attack all hostile nodes connected to the Core, similar to the Shuriken. As of Patch v1.011, the damage to nodes connected to the Core is equal to the Kraken's base program strength with no multipliers. Attacks from the Core do not install the Kraken onto connected nodes.

If a node with Kraken installed is recaptured, all tentacles which pass through the node will be severed and forcibly removed from all nodes after the break point. This does not directly cause any other captured nodes to be lost, even if all program slots become empty.

In this video you can see an example of a network attacked by a Kraken program.

Statistics Edit

Statistik Program
Program
Level
Kekuatan
(DPS 1-5x)
Harga
Kompilasi
136-180B60
241-205B120
346-230B180
452-260B240
559-295B300
666-330B360
775-380B420
885-430B480
996-485B540
10108-540B600
11122-610B660
12138-690B720
13156-780B780
14176-880B840
15199-995B900
16225-1125B1,020
17254-1270B1,140
18287-1435B1,260
19325-1625B1,380
20367-1835B1,500
21415-2075B2,000
Statistik Riset
Program
Level
Harga
Upgrade
Exp
Didapat
Waktu
Riset
Membutuhkan
Evolver Level
1B8,00047512 Jam5
2B16,00050018 Jam5
3B32,00060024 Jam6
4B48,00070030 Jam6
5B60,00080036 Jam7
6B80,00083042 Jam7
7B100,00086048 Jam8
8B120,00090054 Jam8
9B140,00093060 Jam9
10B160,00096066 Jam9
11B180,0001,00072 Jam9
12B200,0001,08080 Jam10
13B220,0001,16088 Jam10
14B260,0001,25096 Jam10
15B300,0001,330104 Jam11
16B340,0001,410112 Jam11
17B380,0001,500120 Jam11
18B420,0001,625132 Jam11
19B440,0001,750144 Jam12
20B460,0001,875168 Jam12
21B480,0002,000180 Jam12
TotalB4,444,00023,4351,686 Jam12


Tips Edit

  • Krakens have limited use against networks that have their Core placed near their netConnections.
  • Similar to Worms, Krakens can attack multiple consecutive nodes using a single program.
  • Krakens only occupy one Program slot on any given node regardless of the number of merged tentacles.
  • Only one Kraken can be installed on each netConnection.
  • Nodes with a Portal installed do not count as a netConnection and cannot have the Kraken installed on them.
  • Kraken can save space in libraries with its duplication and on nodes with its convergence, all while consolidating power, which is particularly useful against Code Gates and other tough nodes en route to the Core.
  • On chokepoints, the Kraken will only attack one of the connected nodes, leaving the chokepoint vulnerable to any other securities. Consider bringing Shockers, ICE Walls or Shurikens along if that poses a problem.
  • It is not always best to use as many Krakens as possible - consider the placement of the core, the nodes and security in between, the level of your Kraken program and what else you could use extra disk space for when deciding how many to compile.
  • [Visual Bug] Rarely, the Kraken will appear to not be severed when one of the nodes along its path is recaptured by the network's defenses.

Trivia Edit

Hackers Wikia - Programs
Beranda
Program Node Permainan
Program Penyerangan

Battering ram Pemukul Dinding  Ion cannon Meriam Laser  Blaster Blaster  Kraken Kraken 
Maniac Maniak  Shock Pengejut  Shuriken Shuriken  Worms Cacing 

Program Pertahanan

Icewall PGE-Dinding  Protector Pelindung 

Program Sembunyi

Access Akses  Dataleach Lintah Data  Portal Portal  Wraith Roh 

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