Hackers Wikia
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Revision as of 14:42, 23 June 2017


Summary


"Smart evolutionary algorithms allow you to develop new programs and upgrade them to higher and better versions."

The Evolver is a Hacking Node which allows to develop new programs or upgrade existing programs. Building Threads may be used to upgrade the node, but cannot be used to speed up development time.

The maximum level an Evolver can be upgraded to is 12[1]. The maximum number of Evolvers you can have on your network is one. It is not possible to remove the Evolver from the network.

Statistics

Defensive Stats
Node
Level
Firewall
1 100
2 125
3 150
4 185
5 230
6 285
7 350
8 435
9 535
10 660
11 810
12 1,000
Construction Stats
Node
Level
Upgrade
Cost
Experience
Gained
Completion
Time
Required
Core Level
1 B32 175 1 minute 1
2 B250 1 Hour 2
3 B2,000 6 Hours 3
4 B4,000 450 12 Hours 4
5 B8,000 500 24 Hours 5
6 B15,000 575 30 Hours 6
7 B30,000 650 36 Hours 7
8 B60,000 725 42 Hours 8
9 B80,000 800 48 Hours 9
10 B100,000 900 72 Hours 10
11 B200,000 1,000 96 Hours 11
12 B250,000 1,250 120 Hours 12


Gallery

Evolver 01 Evolver 02 Evolver 03 Evolver 04 Evolver 05
Level 1 Level 2 Level 3 Level 4 Level 5
Evolver 06 Evolver 07-08 Evolver 09-10 Evolver 11-12
Level 6 Level 7-8 Level 9-10 Level 11-12

Tips

  • The Evolver node can only upgrade or develop one program at a time. When the node is upgrading, it cannot develop or upgrade new programs, and vice versa.
  • In early levels, the Evolver can be a very efficient choke point, as it is the node with the lowest firewall in the game early on. It can be easily recaptured very quickly with 2 Turrets with antivirus, and attackers will be forced to react quickly and install ICE Walls repeatedly, and only 2 offensive programs, since the Evolver only has 3 slots.
  • Upgrading your Nodes and Programs also increases your experience bar.
  • Program development is subject to a hierarchy tree. When two branches converge, both paths must be completed to unlock the next program. For instance, one must develop both Blaster and Worms before they may develop the Battering Ram.

References

Hackers Wikia - Nodes List
Nodes Programs Gameplay
Business Nodes

B-coin Mine 19-21B-coin Mine  B-coin Mixer 19-21B-coin Mixer  Structure ConnectionnetConnection  Core 11-12Core  Database 19-21Database  Server Farm 19-21Server Farm 

Security Nodes

Black ICE 19-21Black ICE  Code Gate 19-21Code Gate  Guardian 21Guardian  Scanner 19-21Scanner  Sentry 19-21Sentry  Turret 19-21Turret 

Hacking Nodes

Compiler 04Compiler  Evolver 11-12Evolver  Program Library 17-21Program Library 

A.I. Nodes

Beetle ImageServing A.I. Beetle  Hawk ImageServing A.I. Hawk  Squid ImageServing A.I. Squid