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  正體中文 - 智慧甲蟲  Čeština - UI Brouk  English - AI Beetle  Français - IA_Scarabée



Summary[]


The AI Beetle node provides wide range recovery on a network, periodically repairing friendly nodes within three steps. Increasing the level of this node also improves the recovery strength of the AI Beetle repair routine.

A.I. Beetle Node[]

The AI Beetle is a defensive Artificial Intelligence node. During the Brute Force phase of an attack, the Beetle node will periodically repair any damaged node within 3 connections of itself.

The maximum level the AI Beetle can be upgraded to is 21. The maximum number of AI Beetle nodes you can have on your network is one. There are no restrictions on deleting an AI Beetle node from the network.

Node Statistics[]

Defensive Stats
Node
Level
Node
Firewall
Recovery
Strength
1 280 25
2 310 29
3 340 33
4 380 38
5 420 43
6 470 49
7 520 56
8 580 65
9 640 74
10 710 85
11 790 97
12 875 111
13 970 127
14 1,080 145
15 1,200 166
16 1,330 191
17 1,475 218
18 1,635 250
19 1,815 286
20 2,015 328
21 2,230 375
Construction Stats
Node
Level
Upgrade
Cost
Experience
Gained
Completion
Time
Required
Core Level
1 $1,500,000 500 24 Hours 8
2 $2,000,000 650 48 Hours 8
3 $2,500,000 800 72 Hours 8
4 $3,000,000 850 96 Hours 8
5 $3,500,000 900 120 Hours 9
6 $4,000,000 950 144 Hours 9
7 $5,000,000 1,000 168 Hours 10
8 $6,000,000 1,125 192 Hours 10
9 $7,000,000 1,250 216 Hours 10
10 $8,000,000 1,375 240 Hours 10
11 $9,000,000 1,500 264 Hours 11
12 $10,000,000 1,750 288 Hours 11
13 $11,000,000 2,000 312 Hours 11
14 $12,000,000 2,500 336 Hours 12
15 $13,000,000 3,000 336 Hours 12
16 $14,000,000 3,500 336 Hours 12
17 $15,000,000 4,000 336 Hours 12
18 $16,000,000 4,500 336 Hours 13
19 $16,000,000 5,000 336 Hours 13
20 $16,000,000 5,500 336 Hours 13
21 $16,000,000 6,000 336 Hours 13
Totals $190,500,000 48,650 4,872 Hours 13


A.I. Beetle Program[]

When the AI Beetle is in a Ready State, the Beetle program will be available for use during the Brute Force phase. Once installed, the Beetle periodically repairs any damaged node within 3 connections of itself, prioritising the nodes closest to itself first. If the node containing the Beetle program is recaptured by the network, the roaming Beetle AI is immediately destroyed. Once used during an attack, the AI Beetle will need to be revived. Reviving an AI is similar to compiling programs in that it costs B-coins. A.I.'s have an independent timer seperate from both programs and other A.I. Programs.

Program Statistics[]

Program Stats
Node
Level
Recovery
Strength
Revival
Price
1 25 B700
2 29 B800
3 33 B830
4 38 B860
5 43 B900
6 49 B930
7 56 B960
8 65 B1,000
9 74 B1,080
10 85 B1,160
11 97 B1,250
12 111 B1,330
13 127 B1,410
14 145 B1,500
15 166 B1,625
16 191 B1,750
17 218 B1,875
18 250 B2,000
19 286 B2,250
20 328 B2,500
21 375 B2,750


Gallery[]

Beetle 01 Beetle 02-03 Beetle 04-05
Level 1 Levels 2-3 Levels 4-5
Beetle 06-07 Beetle 08-09 Beetle 10-12
Levels 6-7 Levels 8-9 Levels 10-12
Beetle 13-15 Beetle 16-18 Beetle 19-21
Levels 13-15 Levels 16-18 Levels 19-21

Tips[]

  • The AI Beetle will be placed in the Ready state when initially purchasing the node.
  • A.I. Nodes are not able to be upgraded while revival is in progress, but can be upgraded prior to revival. However, the node will have to be revived at the increased cost once the upgrade is completed.
  • The AI Beetle will prioritize repairing nodes that are closer to itself.
  • When multiple nodes are able to be repaired, the Beetle will alternate targets every 3 seconds.
  • Although the stun effect of Blaster and Shocker can stop the Sentry antivirus(If filled with antivirus) and firewall regeneration, it can't stop the AI Beetle from regenerating firewall of nodes.
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