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Summary Edit


The AI Beetle node provides wide range recovery on a network, periodically repairing friendly nodes within three steps. Increasing the level of this node also improves the recovery strength of the AI Beetle repair routine.

A.I. Beetle NodeEdit

The AI Beetle is a defensive Artificial Intelligence node. During the Brute Force phase of an attack, the Beetle node will periodically repair any damaged node within 3 connections of itself.

The maximum level the AI Beetle can be upgraded to is 21. The maximum number of AI Beetle nodes you can have on your network is one. There are no restrictions on deleting an AI Beetle node from the network.

Node Statistics Edit

Defensive Stats
Node
Level
Node
Firewall
Recovery
Strength
128025
231029
334033
438038
542043
647049
752056
858065
964074
1071085
1179097
12875111
13970127
141,080145
151,200166
161,330191
171,475218
181,635250
191,815286
202,015328
212,230375
Construction Stats
Node
Level
Upgrade
Cost
Experience
Gained
Completion
Time
Required
Core Level
1$1,500,00050024 Hours8
2$2,000,00065048 Hours8
3$2,500,00080072 Hours8
4$3,000,00085096 Hours8
5$3,500,000900120 Hours9
6$4,000,000950144 Hours9
7$5,000,0001,000168 Hours9
8$6,000,0001,125192 Hours10
9$7,000,0001,250216 Hours10
10$8,000,0001,375240 Hours10
11$9,000,0001,500264 Hours11
12$10,000,0001,750288 Hours11
13$11,000,0002,000312 Hours11
14$12,000,0002,500336 Hours12
15$13,000,0003,000336 Hours12
16$14,000,0003,500336 Hours12
17$15,000,0004,000336 Hours12
18$16,000,0004,500336 Hours13
19$16,000,0005,000336 Hours13
20$16,000,0005,500336 Hours13
21$16,000,0006,000336 Hours13
Totals$190,500,00048,6504,872 Hours13


A.I. Beetle Program Edit

When the AI Beetle is in a Ready State, the Beetle program will be available for use during the Brute Force phase. Once installed, the Beetle periodically repairs any damaged node within 3 connections of itself, prioritising the nodes closest to itself first. If the node containing the Beetle program is recaptured by the network, the roaming Beetle AI is immediately destroyed. Once used during an attack, the AI Beetle will need to be revived. Reviving an AI is similar to compiling programs in that it costs B-coins. A.I.'s have an independent timer seperate from both programs and other A.I. Programs.

Program Statistics Edit

Program Stats
Node
Level
Recovery
Strength
Revival
Price
125B700
229B800
333B830
438B860
543B900
649B930
756B960
865B1,000
974B1,080
1085B1,160
1197B1,250
12111B1,330
13127B1,410
14145B1,500
15166B1,625
16191B1,750
17218B1,875
18250B2,000
19286B2,250
20328B2,500
21375B2,750


Gallery Edit

Beetle 01 Beetle 02-03 Beetle 04-05
Level 1 Levels 2-3 Levels 4-5
Beetle 06-07 Beetle 08-09 Beetle 10-12
Levels 6-7 Levels 8-9 Levels 10-12
Beetle 13-15 Beetle 16-18 Beetle 19-21
Levels 13-15 Levels 16-18 Levels 19-21

Tips Edit

  • The AI Beetle will be placed in the Ready state when initially purchasing the node.
  • A.I. Nodes are not able to be upgraded while revival is in progress, but can be upgraded prior to revival. However, the node will have to be revived at the increased cost once the upgrade is completed.
  • The AI Beetle will prioritise repairing nodes that are closer to itself.
  • When multiple nodes are able to be repaired, the Beetle will alternate targets every 3 seconds.
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