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SummaryEdit


"Выпусти кракена! Его огромные щупальца идут от netConnections and head straight towards the Core. The more tentacles join together, the stronger the Kraken is."

The Kraken is a Brute Force Offensive Program which attacks nodes using the shortest possible path towards the network's Core. When there are multiple nodes of equal distance from the Core, it will attack nodes according to standard attack priorities.

One Kraken program can be installed on each netConnection in a network. They cannot be installed by the user on any other type of node.

Each Kraken program automatically installs one copy of itself on each node it captures. If the next node along its path already has a Kraken installed, their tentacles merge together and they combine their strength while still occupying only one program slot. The strength of a Kraken program on each installed node is equal to its program strength multiplied by the number of Kraken programs that have converged up to that point. As of v1.030, Kraken overwrites worms on a full node. Kraken will not overwrite any other offensive or defensive programs.

They will continue this pattern until they capture the Core, then they will simultaneously attack all hostile nodes connected to the Core, similar to the Shuriken. As of Patch v1.011, the damage to nodes connected to the Core is equal to the Kraken's base program strength with no multipliers. Attacks from the Core do not install the Kraken onto connected nodes.

If a node with Kraken installed is recaptured, all tentacles which pass through the node will be severed and forcibly removed from all nodes after the break point. This does not directly cause any other captured nodes to be lost, even if all program slots become empty.

In this video you can see an example of a network attacked by a Kraken program.

Statistics Edit

Program Stats
Уровень Прочность
(1-5x)
Цена
компиляции (฿)
136-180B60
241-205B120
346-230B180
452-260B240
559-295B300
666-330B360
775-380B420
885-430B480
996-485B540
10108-540B600
11122-610B660
12138-690B720
13156-780B780
14176-880B840
15199-995B900
16225-1125B1,020
17254-1270B1,140
18287-1435B1,260
19325-1625B1,380
20367-1835B1,500
21415-2075B2,000
Research Stats
Уровень Стоимость
обновления (฿)
Experience
Gained
Время
обновления
Необходимый
уровень Эволвера
1B8,00047512 часов5
2B16,00050018 часов5
3B32,00060024 часов6
4B48,00070030 часов6
5B60,00080036 часов7
6B80,00083042 часов7
7B100,00086048 часов8
8B120,00090054 часов8
9B140,00093060 часов9
10B160,00096066 часов9
11B180,0001,00072 часов9
12B200,0001,08080 часов10
13B220,0001,16088 часов10
14B260,0001,25096 часов10
15B300,0001,330104 часов11
16B340,0001,410112 часов11
17B380,0001,500120 часов11
18B420,0001,625132 часов11
19B440,0001,750144 часов12
20B460,0001,875168 часов12
21B480,0002,000180 часов12
ВсегоB4,444,00023,4351,686 часов12


Tips Edit

  • Krakens have limited use against networks that have their Core placed near their netConnections.
  • Similar to Worms, Krakens can attack multiple consecutive nodes using a single program.
  • Krakens only occupy one Program slot on any given node regardless of the number of merged tentacles.
  • Only one Kraken can be installed on each netConnection.
  • Nodes with a Portal installed do not count as a netConnection and cannot have the Kraken installed on them.
  • Kraken can save space in libraries with its duplication and on nodes with its convergence, all while consolidating power, which is particularly useful against Code Gates and other tough nodes en route to the Core.
  • On chokepoints, the Kraken will only attack one of the connected nodes, leaving the chokepoint vulnerable to any other securities. Consider bringing Shockers, ICE Walls or Shurikens along if that poses a problem.
  • It is not always best to use as many Krakens as possible - consider the placement of the core, the nodes and security in between, the level of your Kraken program and what else you could use extra disk space for when deciding how many to compile.
  • [Visual Bug] Rarely, the Kraken will appear to not be severed when one of the nodes along its path is recaptured by the network's defenses.

Trivia Edit

Hackers Wikia - Программы
Главная
Программы Узлы Геймплей
Атакующие

Battering ram Таран Памяти  Ion cannon Лучевая Пушка  Blaster Бластер  Kraken Кракен 
Maniac Маньяк  Shock Шокер  Shuriken Сюрикен  Worms Черви 

Защитные

Icewall Ледяная Стена  Protector Протектор 

Невидимый

Access Доступ  Dataleach Пиявка Данных  Portal Портал  Wraith Призрак 

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